The software tool that allows this type of sequence to be performed has not changed overall, it has been the same for 3 years, it is AVID Maestro (ORAD). This article details the making of a sequence in virtual scenery.
The technical novelty
What changed with this October 3rd achievement is that we didn't use AVID's proprietary Render Engine but Unreal (EPIC Games), a tool from video games. AVID chose to integrate it with its product Maestro (ORAD) in order to boost the possibilities offered, particularly in terms of photo-realism.
The new version was delivered to France Télévisions on July 9. The October 3 sequence is therefore a world first, as this system is being used live for the first time. Note that the two engines coexist because they have complementary characteristics:
- Unreal (EPIC) will be used to render the 3D environment, textures, particles (fire, flame, wind, water, etc.) in a better way.
- Renderer Engine (ORAD) for screen wrapping, computer graphics with numbers

